Spawn Reference

How Spawning Works

When a spawn command is triggered:

  1. The targeted player receives the auto-pull buff, which periodically draws aggro from the spawned zombies.
  2. Zombies are randomly chosen from the command’s pool based on configured weights.
  3. As Game Stage increases, base zombie counts will also increase.

Extra Zombies via Super Chat

If your Super Chat donation exceeds the command’s minimum price, you spawn extra zombies on top of the base count.

Formula: extra zombies = floor((donation − minimum) ÷ threshold)

Example: !spawn normal has a $1.00 minimum and a $0.25 threshold. A $2.00 Super Chat → $1.00 over minimum ÷ $0.25 = 4 extra zombies on top of the base 20.

Screamers are an exception — they have no base count and no Super Chat scaling. The screamer horde size is determined entirely by your current Game Stage.

Spawn Commands

Click any column header to sort. The Notes column references the zombie pool used — see Zombie Pools below for the full member list.

Command Effect Super Chat Points Base Spawn Extra Zombies
!spawn normal
Spawns a group of standard zombies that are drawn to the target player
Pool: Normal
$1.00 100 20 $0.25
!spawn feral normal
Spawns a group of feral zombies that are drawn to the target player
Pool: Normal — Feral
$2.00 200 5 $0.50
!spawn strong
Spawns a group of tougher zombies drawn to the target player
Pool: Strong
$1.50 150 15 $0.25
!spawn feral strong
Spawns a group of feral strong zombies that are drawn to the target player
Pool: Strong — Feral
$2.50 250 5 $0.50
!spawn ranged
Spawns ranged zombies drawn to the target player
Pool: Ranged
$3.00 300 9 $0.50
!spawn dogs
Spawns zombie dogs drawn to the target player
Pool: Dogs
$2.00 200 4 $0.25
!spawn animals
Spawns hostile zombie animals drawn to the target player
Pool: Animals
$3.00 300 4 $0.50
!spawn bees
Spawns bees that attack the target player
Pool: Bees
$2.00 200 4 $0.25
!spawn screamers
Spawns screamers near the target player; screamers will call a full horde
Note: Screamer count scales with Game Stage
$6.00 600
!spawn normal
Spawns a group of standard zombies that are drawn to the target player
Pool: Normal
$1.00 100 30 $0.25
!spawn feral normal
Spawns feral variants from the standard zombie pool; target player receives auto-pull aggro buff
Pool: Normal
$2.00 200 15 $0.50
!spawn rad normal
Spawns radiated variants from the standard zombie pool; target player receives auto-pull aggro buff
Pool: Normal — Radiated
$3.00 300 15 $0.50
!spawn super normal
Spawns charged/infernal variants from the standard zombie pool; target player receives auto-pull aggro buff
Pool: Normal — Charged/Infernal
$5.00 500 15 $0.75
!spawn strong
Spawns a group of tougher zombies drawn to the target player
Pool: Strong
$2.00 200 25 $0.25
!spawn feral strong
Spawns feral variants from the strong zombie pool; target player receives auto-pull aggro buff
Pool: Strong
$2.50 250 15 $0.50
!spawn rad strong
Spawns radiated variants from the strong zombie pool; target player receives auto-pull aggro buff
Pool: Strong — Radiated
$3.50 350 15 $0.50
!spawn super strong
Spawns charged/infernal variants from the strong zombie pool; target player receives auto-pull aggro buff
Pool: Strong — Charged/Infernal
$5.50 550 15 $0.75
!spawn ranged
Spawns ranged zombies drawn to the target player
Pool: Ranged
$3.00 300 10 $0.50
!spawn feral ranged
Spawns feral ranged zombies drawn to the target player
Pool: Ranged
$4.00 400 10 $0.50
!spawn rad ranged
Spawns radiated ranged zombies drawn to the target player
Pool: Ranged — Radiated
$5.00 500 8 $0.75
!spawn super ranged
Spawns charged/infernal ranged zombies drawn to the target player
Pool: Ranged — Charged/Infernal
$6.00 600 6 $1.00
!spawn dogs
Spawns zombie dogs drawn to the target player
Pool: Dogs
$2.00 200 10 $0.25
!spawn animals
Spawns hostile zombie animals drawn to the target player
Pool: Animals
$3.00 300 6 $0.25
!spawn bees
Spawns bees that attack the target player
Pool: Bees
$2.00 200 8 $0.25
!spawn feral badass
Spawns feral badass zombies drawn to the target player
Pool: Badass — Feral
$4.00 400 10 $0.50
!spawn rad badass
Spawns radiated badass zombies drawn to the target player
Pool: Badass — Radiated
$5.00 500 8 $0.75
!spawn super badass
Spawns charged/infernal badass zombies drawn to the target player
Pool: Badass — Charged/Infernal
$6.00 600 6 $1.00
!spawn screamers
Spawns screamers near the target player; screamers will call a full horde
Usually spawns 1-2 screamers depending on game stage.
$6.00 600

Zombie Pools

Normal
Arlene, Marlene, Party Girl, Nurse, Joe, Steve, Tom Clark, Business Man, Burnt, Spider, Boe, Hazmat, Janitor, Inmate, Moe, Lab, Darlene, Yo, Utility Worker, Biker, Lumberjack, Fat Mama, Hawaiian, Bowler, Soldier
Strong
Biker, Lumberjack, Fat Mama, Hawaiian, Bowler, Soldier, Cop
Ranged
Rancher, Chuck, Cop
Dogs
Z Dog, Dire Wolf
Animals
Z Dog, Dire Wolf, Z Bear, Vulture, Radiated Vulture, Grace
Bees
Bees
Normal
Arlene, Marlene, Party Girl, Nurse, Joe, Steve, Tom Clark, Business Man, Burnt, Spider, Boe, Hazmat, Janitor, Inmate, Moe, Lab, Darlene, Yo, Utility Worker, Biker, Lumberjack, Fat Mama, Hawaiian, Bowler, Soldier
Strong
Biker, Lumberjack, Fat Mama, Hawaiian, Bowler, Soldier, Cop
Ranged
Rancher, Chuck, Cop
Dogs
Z Dog, Dire Wolf
Animals
Z Dog, Dire Wolf, Z Bear, Vulture, Radiated Vulture, Grace
Bees
Bees

Feral, radiated, and charged/infernal variants draw from the same pool as their base command but spawn that variant of each zombie instead. Feral zombies are faster and more aggressive.